Stacy Talks & Reviews: Xia-Xia Coming to Nintendo DS March 2012

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Xia-Xia Coming to Nintendo DS March 2012

America’s Favorite Crab Crustaceans are Headed to Nintendo DS™ with GameMill Entertainment’s Xia-Xia™ the Game Launching March 2012

Explore Nautical Worlds, Find Kooky Friends, Collect, Mix and Match Interchangeable Shells and More with Your Favorite Xia-Xia™ Hermit Crab Characters!

GameMill Entertainment, an independent publisher of entertaining mass-market video games, today announced plans to bring the loveable Xia-Xia™ hermit crab characters to the Nintendo DS™ hand-held system as a delightful and fun adventure game. Xia-Xia™ the game comes out of its shell this March at retailers nationwide.

From sandy beaches to deep blue seas, explore it all with fun and silly hermit crab characters in Xia-Xia the game. Set out on dozens of missions to find shells with your favorite Xia-Xia friends, Bimini, Turks, Trinidad and Tobago.  Along the way meet kooky friends and unlock loads of secret rewards in five unique worlds across 25 levels!  Keep your eyes open, you must discover the hidden star fish in each world to move on to other adventures.  With more than 30 collectible shells to uncover and over 60 missing friends to seek out, Xia-Xia the game provides hours of fun for all ages!

My Take:
We received a preview copy of the new Xia-Xia game. I tell you what my daughter loved the game so much she couldn't seem to put it down.  I got about 5 minutes with the game before she took it out of my hands and wouldn't give it back. She's going to be 6 here in a few weeks and she had no problems figuring out how to make her crab jump and break open the boxes on the screen.  She was constatly showing mom how far she'd gotten and how many shells she had collected.  Of course now she thinks she should be able to get all those different shells for her real Xia-Xia pets.  When I told her it was time to put the game back in the envelope to send back she was really not happy.  She spent so much time playing the game and was sad to have to give it up. I told her she'd have her very own copy once the game came out and could play as long as she wanted and that seemed to cheer her up some.
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